When does this unlock? |
This is no doubt experienced by anyone and everyone who has ever played a X-Box 360 video game during the achievement generation (and if you haven't they you are so on the wrong blog). The introduction of achievements has changed (if not revolutionized) the gaming scene today. It has added a new aspect to re-playability, a new measure of skill and dedication, it has become the new definition of completing a game. In fact, it is because of achievements that gamers now have veterans, rookies and amateurs. Each one identifiable just by a quick look at their game-score.Today, complete web-sites are dedicated to that popping sound in your X-Box (check out www.xbox360achievements.org); There are more tutorials on the net for how to gain a particular achievements, then there are actual walk-through for the game itself. Gamers today want interesting achievements (there are even competitions for the best achievement tile) as much as they want an interesting game.
An ideal achievement can ask you to explore a facet of the game, which you would have normally ignored (for eg. being a rogue instead of a barbarian in an R.P.G., or kill enemies with a pistol instead of an assault rifle in an F.P.S.). An ideal achievement may also award you for staying true to the game (for eg. finding all the alternate endings in Silent Hill: Downpour (the game has 8, and there is a bracket inside a bracket), or reaching the rank of Captain in Halo-4). An ideal achievement may even be the reward that you get when you do something really gigantic and improbable or in gaming lingo... 'A bit tough' (for eg. complete the HALO Reach campaign on Legendary difficulty without dying....Alone). All in all, an ideal achievement is something that you should feel proud on getting, something you can show-off to people (to those who understand what it means), and a trophy to your hard-wasted time.
Hope I don't get into trouble for this |
The achievement from hell |
It took me 2 hours (after I had finished the game twice), first to check that I have unlocked all the weapon parts, then to realize that I have to buy each and every one of them, and then scrolling and button-mashing through them in the most teeth-grinding of manners. The process made the most fun part of the game (you can practically add any gun's part to any other gun and come up with your very own cocktails) , the most irritating. In fact it was so irritating, that my co-op partner decided to give up on the achievement after watching me go through it. So what did I get after all that useless (this coming from a gamer for a game, really has some weight, I mean I while away hours on a whim) scrolling (by now you must have understood, I just hated the scrolling). What I got was 50G in terms of game-score and that elusive popping sound while I bought a suppressor for an S.M.G. I was never gonna use (not quite satisfactory, 'relieved' is the adjective here).
Too much X-Box |
So now that I have ranted about what an awful time I had last night, I would just like to lighten the tone a bit. Check out this awesome take on achievement hunting by CollegeHumour.com, and tell me what achievement you hated the most.
Signing Off,
Ayush 'Kabel' Chauhan
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